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Delta Force

2

On the DMA PC, download the Delta Force assets

  • download the assets here

3

Move assets into the loader's folder

  • extract the DeltaForce.7z archive from the assets download

  • move the DeltaForce folder into the loader's folder

    • directory structure eden\DeltaForce

  • Move all of the .dll files into the loader folder's root directory

4

Move the PhysX Cooked files

For faster ray trace loading speeds:

  • extract the PhysxCooked.7z archive from the assets download

  • move the PhysxData_Cooked folder into the DeltaForce folder from step 3

5

Check if Cooked loaded

If cooked loaded, you will see:

[>] Loading Range
[>] Finished loading cooked meshes! Static Object count: 3826
[>] Starting physx scene
[>] Creating 1459 triangle mesh actors
[>] Started physx scene

If non-cooked loaded, you will see:

[>] Finished caching! Static Object count: 3826
[>] Cleaning physx scene
[>] Starting physx scene
[>] Setting up chunks
[>] Creating threads
[>] Starting cook chunks
[>] Finished cooking chunks
[>] Creating 1459 triangle mesh actors
[>] Started physx scene

If

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